Author Topic: no more artefacts (flares/ghosts)!!!  (Read 2639 times)

richardHaw

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no more artefacts (flares/ghosts)!!!
« on: April 06, 2016, 03:05:04 »
http://www.tenetnews.com/scientists-develop-a-system_7481.html

this should have more of an impact in what i do (tv commercials and technical stuff) than creative photography :o :o :o
but should be fun. we will probably see this on our cameras in a decade or so as the tech matures. interesting...

Bjørn Rørslett

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Re: no more artefacts (flares/ghosts)!!!
« Reply #1 on: April 06, 2016, 03:17:01 »
Well, acording to the article, they addressed a very special case of reflections in a glass pane as those seen in museum displays. All but newbie photographers know that if you flash directly into a glass window, you get reflections that partly obscure the object protected by the glass itself. Microsoft now thinks solving the problem of being a newbie can be done by advanced Fourier transformations, instead of sending the photographer to an introductory class in photography. I guess they see the opportunity to sell a special Windows Glass Edition?

richardHaw

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Re: no more artefacts (flares/ghosts)!!!
« Reply #2 on: April 06, 2016, 04:26:07 »
probably. i see this as a proof of concept kind of thing. this will definitely end up in something that is not even related to creative photography like CCTV, defense and something else. i can see that this will be implemented on smart fones specially now that msoft owns Nokia :o :o :o (i loved Nokia, so it was hard for me to accept that msoft bought them)

simsurace

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Re: no more artefacts (flares/ghosts)!!!
« Reply #3 on: April 06, 2016, 09:49:24 »
This method requires data from a TOF (time-of-flight) camera, like the Microsoft Kinect sensor deployed in motion-sensing devices (such as game consoles). It is thus not directly applicable to our ordinary cameras.
See http://www.mit.edu/~ayush/TRID/Image_Demixing_files/Phase_Retreival_ToF_Imaging_v1.pdf for details.
Simone Carlo Surace
suracephoto.com

richardHaw

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Re: no more artefacts (flares/ghosts)!!!
« Reply #4 on: April 06, 2016, 10:30:11 »
This method requires data from a TOF (time-of-flight) camera, like the Microsoft Kinect sensor deployed in motion-sensing devices (such as game consoles). It is thus not directly applicable to our ordinary cameras.
See http://www.mit.edu/~ayush/TRID/Image_Demixing_files/Phase_Retreival_ToF_Imaging_v1.pdf for details.

yes,kinect! we are using that for low budget motion capture :o :o :o
the results are "good enough"...